Bu oldukça 'noob' sorusu gibi görünebilir: Mac için SFML-1.6'yı indirdim ve çerçevelerimi/Library/Frameworks klasörüne yerleştirdim. Bir örnek SFML uygulamasını derledikten sonra SFML'ye yaptığım her çağrı için bağlayıcı hatalarım var. Ne eksik olduğumdan emin değilim? OSX ve Frameworks'le çok fazla tecrübem yok, bu yüzden belki de kütüphanelere başka bir yöntemle bağlanmam gerekiyor mu?OS X'deki Linker Hataları
Çıktı, eğer yardımcı olur:
Undefined symbols for architecture x86_64:
"sf::VideoMode::VideoMode(unsigned int, unsigned int, unsigned int)", referenced from:
osx_init::init() in osx_init.o
"sf::RenderWindow::RenderWindow(sf::VideoMode, std::string const&, unsigned long, sf::WindowSettings const&)", referenced from:
osx_init::init() in osx_init.o
"sf::RenderTarget::PreserveOpenGLStates(bool)", referenced from:
osx_init::init() in osx_init.o
"sf::Image::Image()", referenced from:
osx_init::init() in osx_init.o
"sf::Image::LoadFromFile(std::string const&)", referenced from:
osx_init::init() in osx_init.o
"sf::Color::Color(unsigned char, unsigned char, unsigned char, unsigned char)", referenced from:
osx_init::init() in osx_init.o
"sf::Sprite::Sprite(sf::Image const&, sf::Vector2<float> const&, sf::Vector2<float> const&, float, sf::Color const&)", referenced from:
osx_init::init() in osx_init.o
"sf::Image::GetWidth() const", referenced from:
osx_init::init() in osx_init.o
"sf::Image::GetHeight() const", referenced from:
osx_init::init() in osx_init.o
"sf::Image::GetPixelsPtr() const", referenced from:
osx_init::init() in osx_init.o
"sf::Image::~Image()", referenced from:
osx_init::init() in osx_init.o
"sf::Clock::Clock()", referenced from:
osx_init::init() in osx_init.o
"sf::Window::IsOpened() const", referenced from:
osx_init::init() in osx_init.o
"sf::Window::GetEvent(sf::Event&)", referenced from:
osx_init::init() in osx_init.o
"sf::Window::Close()", referenced from:
osx_init::init() in osx_init.o
"sf::Clock::GetElapsedTime() const", referenced from:
osx_init::init() in osx_init.o
"sf::Unicode::Text::Text(char const*)", referenced from:
osx_init::init() in osx_init.o
"sf::Font::GetDefaultFont()", referenced from:
osx_init::init() in osx_init.o
"sf::String::String(sf::Unicode::Text const&, sf::Font const&, float)", referenced from:
osx_init::init() in osx_init.o
"sf::Drawable::SetPosition(float, float)", referenced from:
osx_init::init() in osx_init.o
"sf::Drawable::SetColor(sf::Color const&)", referenced from:
osx_init::init() in osx_init.o
"sf::Window::Display()", referenced from:
osx_init::init() in osx_init.o
"sf::RenderWindow::~RenderWindow()", referenced from:
osx_init::init() in osx_init.o
"vtable for sf::Sprite", referenced from:
sf::Sprite::~Sprite() in osx_init.o
"sf::Drawable::~Drawable()", referenced from:
sf::Sprite::~Sprite() in osx_init.o
sf::String::~String() in osx_init.o
"vtable for sf::String", referenced from:
sf::String::~String() in osx_init.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Hayır, “frame SFML” işe yaramaz. Sadece üstbilgileri içeren kukla bir çerçeve. Dylibs'i yüklediyseniz, muhtemelen/usr/local/'dizinlerini de yüklediniz, böylece bu ekstra çerçeveye ihtiyacınız yok. – Hiura