Bir şey çizmek zorunda olduğum bir ödevim var ama bunu yapmak için yöntemleri kullanmam gerekiyor. Bunu JApplet'de nasıl yapabilirim? İşte benim kodum. Yöntemlere dönmeye çalışıyorum. Kulaklarını, gözlerini ve ağzını kaplayan elleriyle üç yüz çizmeye çalışıyorum.Java Beraberlik Yardım Yöntemleri Nasıl Kullanılır?
import javax.swing.JApplet;
import java.awt.Graphics;
public class HappyFace extends JApplet {
int xOffSetOfFace = 100;
int xOffSetOfEyes = 150;
int xPos = 300;
int yPosOfFace = 300;
int yPosOfEye = 350;
int heightOfEyes = 25;
int widthOfEyes = 25;
int height = 200;
int width = 200;
int xOffSetOfMouth = 160;
int yOffSetOfMouth = 420;
int widthOfMouth = 110;
int heightOfMouth = 50;
int startArcOfMouth = 180;
int endArcOfMouth = 180;
int xOffSetOfEar = 80;
int yPosOfEar = 278;
int heightOfEar = 68;
int widthOfEar = 50;
int dxHandHear = 175;
int dyHandHear = 175;
int arcWidth = 12;
int arcHeight = 42;
int arcStart = 90;
int arcEndOne = 150;
int arcEndTwo = -120;
public void paint(Graphics canvas) {
super.paint(canvas);
for (int i = 0; i < 3; i++) {
canvas.drawOval((xOffSetOfFace) + (xPos * i), yPosOfFace, width, height); //draws Face
canvas.fillOval((xOffSetOfEyes) + (xPos * i), yPosOfEye, widthOfEyes, heightOfEyes); //draws eye1
canvas.fillOval((xOffSetOfEyes) + (xPos * i) + 90, yPosOfEye, widthOfEyes, heightOfEyes); //draws eye2
canvas.drawArc((xOffSetOfMouth) + (xPos * i), yOffSetOfMouth, widthOfMouth, heightOfMouth, startArcOfMouth,
endArcOfMouth); //draws mouth
canvas.drawOval((xOffSetOfEar) + (xPos * i), yPosOfEar, widthOfEar, heightOfEar); //draws leftmost ears
canvas.drawOval((xOffSetOfEar) + (xPos * i) + 190, yPosOfEar, widthOfEar, heightOfEar); //draws right most ears
}
canvas.fillOval(85, 350, 45, 25); //draws palm
canvas.fillArc(87, 335, arcWidth, arcHeight, arcStart, arcEndOne); //draws finger1
canvas.fillArc(87, 335, 12, 42, 90, -120); //draws finger1
canvas.fillArc(105, 330, 12, 42, 90, 150); //draws finger2
canvas.fillArc(105, 330, 12, 42, 90, -120); //draws finger2
canvas.fillArc(117, 335, 12, 42, 90, 150); //draws finger3
canvas.fillArc(117, 335, 12, 42, 90, -120); //draws finger3
//sep
canvas.fillOval(85 + dxHandHear, 350, 45, 25); //draws palm
canvas.fillArc(87 + dxHandHear, 335, 12, 42, 90, 150); //draws finger1
canvas.fillArc(87 + dxHandHear, 335, 12, 42, 90, -120); //draws finger1
canvas.fillArc(105 + dxHandHear, 330, 12, 42, 90, 150); //draws finger2
canvas.fillArc(105 + dxHandHear, 330, 12, 42, 90, -120); //draws finger2
canvas.fillArc(117 + dxHandHear, 335, 12, 42, 90, 150); //draws finger3
canvas.fillArc(117 + dxHandHear, 335, 12, 42, 90, -120); //draws finger3
canvas.fillOval((85 + dxHandHear) * 2, 350, 45, 25); //draws palm
canvas.fillArc((87 + dxHandHear) * 2, 335, 12, 42, 90, 150); //draws finger1
canvas.fillArc((87 + dxHandHear) * 2, 335, 12, 42, 90, -120); //draws finger1
canvas.fillArc((95 + dxHandHear) * 2, 330, 12, 42, 90, 150); //draws finger2
canvas.fillArc((95 + dxHandHear) * 2, 330, 12, 42, 90, -120); //draws finger2
canvas.fillArc((102 + dxHandHear) * 2, 335, 12, 42, 90, 150); //draws finger3
canvas.fillArc((102 + dxHandHear) * 2, 335, 12, 42, 90, -120); //draws finger3
canvas.fillOval(((85 + dxHandHear) * 2) - 90, 350, 45, 25); //draws palm
canvas.fillArc(((87 + dxHandHear) * 2) - 90, 335, 12, 42, 90, 150); //draws finger1
canvas.fillArc(((87 + dxHandHear) * 2) - 90, 335, 12, 42, 90, -120); //draws finger1
canvas.fillArc(((95 + dxHandHear) * 2) - 90, 330, 12, 42, 90, 150); //draws finger2
canvas.fillArc(((95 + dxHandHear) * 2) - 90, 330, 12, 42, 90, -120); //draws finger2
canvas.fillArc(((102 + dxHandHear) * 2) - 90, 335, 12, 42, 90, 150); //draws finger3
canvas.fillArc(((102 + dxHandHear) * 2) - 90, 335, 12, 42, 90, -120); //draws finger3
canvas.fillOval(((85 + dxHandHear) * 3) - 25, 350 + 110, 45, 25); //draws palm
canvas.fillArc(((87 + dxHandHear) * 3) - 30, 335 + 110, 12, 42, 90, 150); //draws finger1
canvas.fillArc(((87 + dxHandHear) * 3) - 30, 335 + 110, 12, 42, 90, -120); //draws finger1
canvas.fillArc(((95 + dxHandHear) * 3) - 35, 330 + 110, 12, 42, 90, 150); //draws finger2
canvas.fillArc(((95 + dxHandHear) * 3) - 35, 330 + 110, 12, 42, 90, -120); //draws finger2
canvas.fillArc(((102 + dxHandHear) * 3) - 45, 335 + 110, 12, 42, 90, 150); //draws finger3
canvas.fillArc(((102 + dxHandHear) * 3) - 45, 335 + 110, 12, 42, 90, -120); //draws finger3
canvas.fillOval(((85 + dxHandHear) * 3) + 30, 350 + 110, 45, 25); //draws palm
canvas.fillArc(((87 + dxHandHear) * 3) + 25, 335 + 110, 12, 42, 90, 150); //draws finger1
canvas.fillArc(((87 + dxHandHear) * 3) + 25, 335 + 110, 12, 42, 90, -120); //draws finger1
canvas.fillArc(((95 + dxHandHear) * 3) + 20, 330 + 110, 12, 42, 90, 150); //draws finger2
canvas.fillArc(((95 + dxHandHear) * 3) + 20, 330 + 110, 12, 42, 90, -120); //draws finger2
canvas.fillArc(((102 + dxHandHear) * 3) + 10, 335 + 110, 12, 42, 90, 150); //draws finger3
canvas.fillArc(((102 + dxHandHear) * 3) + 10, 335 + 110, 12, 42, 90, -120); //draws finger3
}
}
Sizin için ödevlerinizi yapmak istemiyorum. Burada bir ipucu: Örneğin, "genel bir parmak çizmek için parametreleri alan drawFinger (...)" adlı bir yönteme sahip olmayı düşünün, ardından belirli parmakları çizmek için bunu arayın. – jr593